Our Blogs

What Does the Future of eSports Look Like?

What Does the Future of eSports Look Like?

There seems to be more appetite than ever for gaming as a spectator sport. Last year, eSports drew in a total audience of 443 million people, a 12% increase in growth in 2018. This figure is expected to grow another 11.7% this year. The pandemic has brought even more...

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Why Does Cloud Gaming Need Cloud-Native Development?

Why Does Cloud Gaming Need Cloud-Native Development?

Last week, Juniper Research released a whitepaper titled Will Cloud Gaming Change the Way We Play?. It discusses the impact that cloud gaming and other subscription models are already having on the video game industry and a forecast for the anticipated value of the...

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Is Gaming The Future of Social Networking?

Is Gaming The Future of Social Networking?

Games are increasingly becoming social spaces. 56% of the most frequent gamers play multiplayer games and spend an average of 7 hours per week playing with others online. 55% of them point out that video games help connect them with their friends. Such is our desire...

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Opening Up New Possibilities with Minecraft

Opening Up New Possibilities with Minecraft

Minecraft adopts Hadean's Aether Engine to dynamically scale new gaming experiences We are delighted to be working with Mojang Studios on the best-selling game of all time, Minecraft. The project, which kicks off this month, will utilise Aether Engine to explore all...

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Container History and Linux Namespaces Part 1

Container History and Linux Namespaces Part 1

Some Container History Virtual Machines, allowing the emulation of hardware and running operating systems inside one another, have existed for over 50 years. They’re great for hosting heterogeneous systems, but have a performance overhead. Docker started getting...

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How Can MMOs Better Prepare for their Own Popularity?

How Can MMOs Better Prepare for their Own Popularity?

Last month, Media Tonic’s Fall Guys: Ultimate Knockout got off to a bit of a false start. 1.5 million users tried to connect within the first 24 hours and the game couldn’t handle the weight. Even more dramatically, in March of this year Last Oasis was taken offline...

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