CTTP is working with Army Innovation and Hadean to ... deliver outputs that showcase how the technology from the commercial games industry could support transformation of training with the introduction of a Synthetic Environment Platform.
Mike Cooper, SRO, CTTP, UK MoD
Hadean has unmatched technology and a proven track record of enabling large-scale multiplayer experiences, which is a perfect fit for ELYNXIR. We plan to leverage this technology to provide a seamless experience of the Music Metaverse for fans all around the world.
Charles Tolman, PIXELYNX CTO
The battlespace our customers are operating in is changing rapidly so we are adapting to stay ahead of the curve by partnering with cutting-edge companies like Hadean to meet this challenge.
Andy Kendall, Director of Training Strategy of BAE Systems Air sector
We are very excited with this partnership to enable a truly large scale gaming hub where players can play, create and own their gaming experiences in an open and scalable metaverse: the Universe Game.
Alex Suarez, CEO of GamesCoin Group
From immersive workspaces, digital community creation and virtual events, to production line digital twins and data visualisation, the infrastructure being created by our two companies will give the ultimate foundation for any virtual system you want.
Andy Sands, Co-Founder and Head of Technology of PixelMax
Cervus are immensely proud to be working with our partners at Hadean. The compute power needed to run multiple simulations to quickly examine different courses of action has limited the way we deliver decision support to date. Integrating our analytics engine, Hive 2.0, with MAK and Antycip’s world class simulation products and Hadean’s distributed computing platform, will significantly reduce the associated costs and increase the speed of wargaming and experimentation.
Alan Roan, MD of Cervus.ai
Hadean's technology has the potential to unlock huge creative and design-orientated freedom within virtual worlds such as EVE.
Hilmar V. Pètursson, CEO of CCP Games
Hadean Simulate is a game-changer that opens up a range of new design possibilities -- not just for games like Minecraft, but for streaming platforms, developer communities, and even enterprise applications.
Michael Weilbacher, CTO of Minecraft
We’re pleased to help Unreal Engine developers gain easier access to distributed computing capabilities for creating realistic digital twins, large-scale gaming experiences, and advanced simulations using Hadean Simulate.
Kim Libreri, CTO of Epic Games
Hadean is quickly developing a strong reputation based upon the real performance of its new and exciting projects both in its core gaming sector and in non-adjacent industry applications
Andrew Naismith, Managing Director CAE (UK)
Imagine writing a 50 line program to analyse megabytes of data on your laptop. Now imagine applying the same program to terabytes of data, using thousands of processors in the cloud. This is the system Hadean is building. It will enable everyone to access and explore the world’s data using unlimited computing power – leading to new understanding, ideas and innovations.
David May, inventor of the first microprocessor
Simulations developed on Hadean Simulate will enable us to significantly speed up predictions on how viruses like COVID-19 interact in humans.
Dr Paul Bates, Head of Biomolecular Modelling Lab at The Francis Crick Institute
We are really excited to be collaborating with Hadean who are one of the world’s leaders in harnessing the power of computational technology. By combining Hadean’s computing expertise with BAE Systems’ intimate understanding of our customer built on decades of working with the world’s leading militaries, we believe we can prove the benefits of this technology and deliver real advantage to training systems of the future. The battlespace our customers are operating in is changing rapidly so we need to change with it and by partnering with agile companies like Hadean and others we can meet this challenge.
Andy Kendall, Director of Training Strategy, BAE Systems - Air